Saturday, March 8, 2014

The Temple of Torment hits beta!

Beta can be downloaded from Downloads

Following chances are included in first beta:

General
- Character screen shows bonuses
- Saves on hardcore death are deleted instead of being overwritten

Bugs
- Fixed a bug where expiring armor class skill didn't remove the bonus

Heroes
- Talents always cost 35MP
- Fighter's power attack and cleave reversed
- Ranger's multiple shot and aimed shot reversed
- New class: Paladin with skills turn undead, shield wall, smite
- New class: Cleric with skills turn undead, divine shield, holy fire
- Shield Bash does damage of 1d6 instead of 1d(block chance / 5)

Items
- Mace renamed to morningstar and new mace added as cleric's starting weapon
- Auril's shield added for paladin quest reward
- Auril's prayerbook of divine resistance added for cleric quest reward
- Spellbook of healing is now only for cleric

Spells and skills
- Turn Undead; talent for paladin and cleric; 1d6 bolt + 5% chance to make undead flee
- Shield Wall; talent for paladin; +5 Block Chance for 50 turns
- Smite; talent for paladin;
- Holy Fire; talent for cleric; fireball effect with bonus for undead
- Divine Shield; talent for cleric; damage reduced by 1 for next 50 hits
- New spell for sorcerer: Frozen Orb; ice version of fireball
- Holy Nova; spell for cleric, hits every tile within radius of 2 from player
- Aid; spell for cleric; gives 10 hit points for 50 turns
- Pain; spell for cleric; touch spell that has a chance of stunning the target
- Divine Resistance; player can select a resistance for fire, ice or poison for 50 turns
- Fireball is 1d12 instead of 2d8

Monsters
- New monster: venom ooze; can poison player with critical hits

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