Features

The Temple of Torment

The Temple of Torment is a tiled roguelike programmed with Python 2.7 and Doryen Library.
Main influences: Diablo series, ADOM, D&D computer games.

Game content so far

  •  d20: Everything is calculated with d20 die, this is however not compatible with d20 system
  • Hardcore Mode and Standard Mode
  • Tiles: Modified Adam Bolt's Angband tiles with Fernando "Endorya" Pereira's tiles
  • Traps: Stun, teleport, confusion and arrow. Traps are magical runes on floor, which cannot be disarmed
  • Status conditions: Poisoned, stunned, confused, frozen
  • Food system: Food must be eaten to survive
  • Nine unique character classes: Fighter, Paladin, Monk, Ranger, Rogue, Bard, Cleric, Sorcerer and Druid
  • Maps: Premade maps and random maps
  • Quests: 
    • Main Quest: Locate the Temple of Torment and find the source of evil
    • Side Quest: Save Giladir's life with healing potion
    • Side Quest: Rescue Arabeth's husband / Rescue the prisoner
    • Side Quest: Destroy the risen cleric who's become a necromancer
    • Side Quest: Find mushrooms for Ulf'thad
    • Side Quest: Kill the bandit leader
  • Combat: Blocking, missing, critical hits
  • Dialogue: Dialogues with every human npc in game, shop system built in to dialogue system
  • Cursed items: Cursed items can be identified on altar and removed with scrolls
  • Items: Tens of items: one-handed, two-handed, ranged weapons, armors, potions, food, lantern
  • Monsters: Tens of monsters, some monsters have special abilities such as experience drain.
  • Boss monsters