Upcoming features in the next alpha. I'll try to get it ready soon:
Bugs
- saving now works as intented
- fixed bug where there was lag when entering any menu
- able to rest when hidden or friendly monsters are in field of view
- various fixes
Keys
- Enter is now the general action key for pick item ',', talk 't', use 'u', next and previous level '<' and '>'
- inventory 'i' and drop item 'd' combined to multiple choice in 'i' inventory after selecting item
- vi keys are now usable
- looking moved to 'x'
Monsters
- new monsters
Locations
- working doors in all Marwal
- Southern Marwal designed
General
- sorcerer disabled until designed
- ability to sell items in shop
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