Saturday, July 26, 2014

Beta 11 Released!

Bugs and mistakes
- Marwal's tile is now as it should be
- Spellbook of confusion had accidentally wrong color
- It is no longer possible to return to hell with a scroll of recall after closing the portal
- Cleric main quest reward works now
- Some inconsistensies fixed
- Holy Fire radius is now 2 instead of 3
- Some spells were missing combat messages
- Fixed a bug with auto target on bridge map
- Belt had wrong ascii char
- End boss area had wrong Area text

General
- Gradient fov with objects work in ascii mode
- Death screen displays killer
- Death inventory is improved; no more item names going out of screen
- Ending narration
- Graveyard menu in main menu displays last five hardcore deaths
- Improved door placement

Monsters
- End boss is capable of using spells
- Dragons of hell are capable of using spells
- Dragons of hell have red dragon tiles instead of skeletal
- Boss balances

Spells
- Enemy spell cast has violet message
- Divine resistance offers complete protection against status effects such as confusion and stun instead of immunity to one element
- Area of effect spells have now graphics

Maps
- Doors to empty houses have been locked
- World Map redesigned
- Altar room redesigned
- Crypt redesigned
- Bridge redesigned
- Ancient Temple redesigned
- Great Hall redesigned
- North & South Hall redesigned
- Mining station renamed to Overseer's room

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